Boke Wi̊siē̼àvdè (/wi̘s/ /ˈj̼əvdɛ/ [twin] [reluctant]) is a subtropical City located in the Màvēvāv Region of the Tetburland.
The name Boke Wi̊siē̼àvdè is derived from the Sylvin language, as Boke Wi̊siē̼àvdè was founded by Tshonhonkdo, who was culturaly Tauran.
Climate
Boke Wi̊siē̼àvdè has a yearly average temperature of 32°C (89°F), with its average temperature during the summer being a blistering 35°C (95°F) and its average temperature during the winter being a warm 29°C (84°F). Boke Wi̊siē̼àvdè receives an average of 206 cm/y (81 in/y) of precipitation, most of which comes in the form of rain during the fall. Boke Wi̊siē̼àvdè covers an area of nearly 36 km2 (14 mi2), and an average elevation of 1570 m (5150 ft) above sea level.
Overview
Boke Wi̊siē̼àvdè was founded durring the late 12th century in spring of the year 1077, by Tshonhonkdo. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Tshonhonkdo.
Boke Wi̊siē̼àvdè was built using the conventions of Tauran durring the late 12th century. Naturaly, all settlmentss have their own look to them, and Boke Wi̊siē̼àvdè is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.
Boke Wi̊siē̼àvdè is is constructed arround a series of crampt paverstone mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The city resides behind a palisade wall complete with battlments, a moat, and timber gatehouses with drawbridges. Boke Wi̊siē̼àvdè's robustly designed timber walls has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.
A look around Boke Wi̊siē̼àvdè gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Boke Wi̊siē̼àvdè brings to mind.
Civic Infrastructure
Boke Wi̊siē̼àvdè has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Boke Wi̊siē̼àvdè has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Boke Wi̊siē̼àvdè. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Boke Wi̊siē̼àvdè's parks.
Boke Wi̊siē̼àvdè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Boke Wi̊siē̼àvdè.
Boke Wi̊siē̼àvdè has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Boke Wi̊siē̼àvdè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Boke Wi̊siē̼àvdè has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Boke Wi̊siē̼àvdè has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Boke Wi̊siē̼àvdè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Wi̊siē̼àvdè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Boke Wi̊siē̼àvdè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Boke Wi̊siē̼àvdè's public wards, blessings, and other arcane systems.
Boke Wi̊siē̼àvdè has an Arcane Academy which provides higher education in the arcane sciences.
Boke Wi̊siē̼àvdè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the City. Boke Wi̊siē̼àvdè's grid is powered by a god's will and kindness.
Boke Wi̊siē̼àvdè's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Boke Wi̊siē̼àvdè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Boke Wi̊siē̼àvdè's natural decorations nor waterways.
Boke Wi̊siē̼àvdè has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Boke Wi̊siē̼àvdè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Boke Wi̊siē̼àvdè has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Boke Wi̊siē̼àvdè's bank was built using a different architectural style from the rest of the town. The style used makes use of a large oblong hall or building with double colonnades and a semicircular apse and symmetrical central-plan, resulting in buildings with a square central mass and four arms of equal length. Decorative features included domed rooves, arches, soaring spaces, and sumptuous decoration: marble columns and inlay, mosaics on the vaults, inlaid-stone pavements, and sometimes gold coffered ceilings.
In Boke Wi̊siē̼àvdè snow is warm to the touch and does not melt within city limits. Also it only happens during summer.
The Flowering Lattice near Boke Wi̊siē̼àvdè are known to be quite timid.
Boke Wi̊siē̼àvdè's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves square dance to channel Summoning energies of tier 1 via speaking in tongues.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 17
Farmers: 26
Farm Laborer: 47
Hunters: 29
Milk Maids: 23
Ranchers: 11
Ranch Hands: 23
Shepherds: 21
Farmland: 34975 m2
Cattle and Similar Creatures: 2159
Poultry: 25908
Swine: 1727
Sheep: 86
Goats: 17
Horses, Mounts, and Beasts of Burden: 863
Craftsmen
Arms and Toolmakers: 18
Blacksmiths: 19
Bookbinders: 10
Buckle-makers: 11
Cabinetmakers: 18
Candlemakers: 29
Carpenters: 28
Clothmakers: 23
Coach and Harness Makers: 9
Coopers: 22
Copper, Brass, Tin, Zinc, and Lead Workers: 12
Copyists: 7
Cutlers: 7
Fabricworkers: 20
Farrier: 63
Furriers: 5
Glassworkers: 29
Gunsmiths: 19
Harness-Makers: 8
Hatters: 16
Hosiery Workers: 6
Jewelers: 9
Leatherwrights: 23
Locksmiths: 8
Matchstick makers: 13
Musical Instrument Makers: 13
Painters, Structures and Fixtures: 11
Paper Workers: 12
Plasterers: 11
Pursemakers: 14
Roofers: 8
Ropemakers: 8
Rugmakers: 8
Saddlers: 15
Scabbardmakers: 18
Scalemakers: 9
Scientific, Surgical, and Optical Instrument Makers: 5
Sculptors, Structures and Fixtures: 8
Shoemakers: 7
Soap and Tallow Workers: 27
Tailors: 49
Tanners: 10
Upholsterers: 11
Watchmakers: 11
Weavers: 26
Whitesmiths: 6
Merchants
Adventuring Goods Retellers: 5
Arcana Sellers: 5
Beer-Sellers: 11
Booksellers: 13
Butchers: 22
Chandlers: 22
Chicken Butchers: 22
Entrepreneurs: 9
Fine Clothiers: 22
Fishmongers: 20
Florists: 5
Potion Sellers: 14
Resellers: 45
Spice Merchants: 11
Wine-sellers: 17
Wheelwright: 13
Woodsellers: 8
Service workers
Bakers: 45
Barbers: 44
Coachmen: 12
Cooks: 31
Doctors: 18
Gamekeepers: 13
Grooms: 7
Hairdressers: 27
Healers: 27
Housekeepers: 24
Housemaids: 53
House Stewards: 23
Inns: 8
Laundry maids: 15
Maidservants: 28
Nursery Maids: 16
Pastrycooks: 28
Restaurateur: 34
Tavern Keepers: 39
Specialized Laborer
Ashworkers: 12
Bleachers: 7
Chemical Workers: 5
Coal Heavers: 16
In-Town Couriers: 18
Long Haul Couriers: 20
Dockyard Workers: 16
Gas Workers: 4
Hay Merchants: 7
Leech Collectors: 24
Millers: 19
Miners: 18
Oilmen and Polishers: 13
Postmen: 18
Pure Finder: 11
Skinners: 27
Sugar Refiners: 4
Tosher: 13
Warehousemen: 33
Watercarriers: 18
Watermen, Bargemen, etc.: 28
Skilled Laborers
Accountants: 11
Alchemist: 13
Clerk: 17
Dentists: 8
Educators: 25
Engineers: 12
Gardeners: 8
Mages: 6
Plumbers: 9
Pharmacist: 10
Professors: 3
Scientists: 6
Wizards: 3
Civil Servants
Adventurers: 7
Bankers: 11
Civil Clerks: 18
Civic Iudex: 9
Consultants: 5
Exorcist: 20
Fixers: 10
Kami Clerk: 16
Landlords: 16
Lawyers: 10
Legend Keepers: 15
Militia Officers: 78
Monks, Monastic: 26
Monks, Civic: 24
Historian, Oral: 19
Historian, Textual: 10
Policemen, Sheriffs, etc.: 19
Priests: 33
Rangers: 11
Rat Catchers: 13
Scholars: 13
Spiritualist: 16
Slayers: 4
Storytellers: 36
Military Officers: 31
Cottage Industries
Brewers: 23
Comfort Services: 37
Enchanters: 9
Herbalists: 9
Jaminators: 26
Needleworkers: 28
Potters: 14
Preserve Makers: 23
Quilters: 12
Seamsters: 41
Spinners: 26
Tinker: 9
Weaver: 22
Artists
Actors: 9
Architects: 3
Bards: 13
Costumers: 5
Dancers: 10
Drafters: 5
Engravers: 6
Fine Furniture Carpenters: 4
Glaziers: 8
Inlayers: 8
Musicians: 23
Painters, Art: 4
Playwrights: 9
Sculptors, Art: 7
Wood Carvers: 29
Writers: 29
Produce Industries
Butter Churners: 27
Canners: 23
Cheesmakers: 28
Ice Merchants: 3
Millers: 18
Picklers: 13
Smokers: 10
Stockmakers: 9
Tobacconists: 13
Tallowmakers: 20
3202 of Boke Wi̊siē̼àvdè's population work within a Foundational Occupation.
180 work in Agriculture
719 work as Craftsmen
264 work as Merchants
492 work as Service Workers
331 work as General Laborers
131 work as Skilled Laborers
470 work as Civil Servants
279 work in Cottage Industries
172 work as Artists
164 work in Produce Industries
5003 of Boke Wi̊siē̼àvdè's population do not work in a formal occupation, but do contribute to the local economy. 431 (5%) are noncontributers.
Points of Interest
A great magical Working has been a critical part of Boke Wi̊siē̼àvdè since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.
POI
History
In time immemorial, reportedly some time during the early 2nd century the Kami blessed the town with wealth for a year and a day. One of Boke Wi̊siē̼àvdè's local festivals commemorates this miracle.